Fallen Earth

Reloaded Productions (formally

Icarus Studios, Fallen Earth)

Publisher(s) K2 Network
Engine Icarus Platform
Version 2.38 (March 11, 2012)
Platform(s) Microsoft Windows, Mac OS X[1]
Release date(s) September 22, 2009
Genre(s) MMORPG
Mode(s) Multiplayer
Media/distribution Download

Fallen Earth is a free-to-play MMO developed by Reloaded Productions (formerly by North Carolina-based Icarus Studios and Fallen Earth).[3] The game takes place in a post-apocalyptic wasteland located around the American Grand Canyon. Fallen Earth's gameplay features FPS/RPG hybridization, first-person/third person views, hundreds of items including improvised equipment and weapons, a variety of functional vehicles, a real-time, in-depth crafting system (which includes vehicles), various skills and abilities, factions and tactical PvP, all existing within 1000 square kilometers of usable terrain based on real-world topographical maps of the area.

The game was released on September 22, 2009 with pre-orders from Direct2Drive, Steam and the official website granting early access from September 9, 2009.[4][5]

On June 15, 2011, it was announced that GamersFirst had purchased the intellectual property of the game and that the game would be going "free to play." On August 1st, the transition was implemented.[6]

On July 30, 2011 the Icarus accounts were merged with GamersFirst accounts, a process which had been scheduled for August 1st. Players now log into the game using GamersFirst details rather than their old Icarus account details. At this point, the game was still subscription based; new GamersFirst players were automatically put into 14 day free trials.[7] The game went "Free to Play" on 13th October 2011.[8]


The Fallen Earth story begins in the 21st Century, when the first in a series of natural disasters hits the United States. As Americans struggle to recover, an investment tycoon named Brenhauer buys a controlling stake in a mega-corporation named GlobalTech. By 2051, he moves his headquarters to the Grand Canyon Province, where GlobalTech eventually creates a self-sufficient economic and military mini-state. Meanwhile, in India and Pakistan, the Shiva virus, named for the dance-like convulsions that it caused in its victims, appears among the human populace. As the infection starts to spread, countries accuse each other of engineering the virus. Political paranoia turn to open aggression and nuclear conflict. The nuclear conflict combined with the virus devastates the planet. Less than one percent of Earth's population survived the Fall, and the Hoover Dam Garrison and Grand Canyon Province are the only known outposts of human civilization.

Outside the protective confines of the Hoover Dam Garrison, the player will encounter ruins of the old world, genetically-altered creatures, strange technology, and six warring factions. Some factions seek to rebuild the old world, others wish to build a new one in their own image, and some simply desire chaos and anarchy.

Among its features are first-person and third-person views, classless system, Player-versus-Player combat, and crafting.


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