|Call of Duty|
|Series||Call of Duty|
|Engine||id Tech 3
|Release date(s)||October 29, 2003[show]|
|Media/distribution||Optical disc, download|
Call of DutyEdit
Call of Duty is a first-person shooter video game developed by Infinity Ward and published by Activision in 2003. It is the first game in a series with the same name. The game simulates the infantryand combined arms warfare of World War II. The game is based on the Quake III: Team Arena engine. It was accompanied in September 2004 by an expansion pack, Call of Duty: United Offensive, which was produced by Activision, and developed by Gray Matter Interactive, with contributions from Pi Studios. Call of Duty is similar in theme and gameplay to Medal of Honor, as it is made out ofsingle-player campaigns and missions. However, unlike Medal of Honor, the war is seen not just from the viewpoint of an American soldier but also from the viewpoint of British and Soviet soldiers.
The game was somewhat unusual at the time in that throughout the single-player mode the player is joined by computer-controlled allies who range in quantity from two infantrymen (in some of the British missions) to an entire regiment of tanks (in the Soviet missions). The computer-controlled allies will support the actual player during the missions. They also further the game's goal of providing an immersive and realistic experience; that is, soldiers in World War II were usually part of a larger group, as opposed to the "lone wolf" seen in video games such as Medal of Honor. However, there are some missions where the player is alone.
The "Hardened" and "Prestige" editions of Call of Duty: Modern Warfare 2, released on November 10, 2009, includes a redemption code to download the game onto Xbox 360 and PlayStation 3 hard drives, retitling it as Call of Duty Classic.
The American campaign begins with Private Joey Martin, member of the 506th Parachute Infantry Regiment, training at Camp Toccoa in Georgia, United States on 9 August 1942. This is meant to familiarize the player with the game controls. The first mission occurs toward midnight on June 5, 1944, as part of the airborne operations which began the invasion of Normandy. Martin is inserted outside the town of Sainte-Mère-Église as a pathfinder to lay a drop zone beacon for other paratroopers. The paratrooper drops end up being scattered, leaving Martin in a mixed unit formed from variouscompanies. This mixed unit clears nearby farmhouses of German soldiers. The following mission has the group capture Sainte-Mère-Église and disable several Flakpanzers (anti-aircraft tanks) just at the beginning of June 6 (D-Day). A paratrooper is seen hanging from the town church (see Private John Steele). The third mission occurs later that morning, with the U.S. troops holding Sainte-Mère-Église from German counterattack. The fourth mission has Martin, along with Pvt. Elder and Sgt. Moody, driving from Sainte-Mère-Église to Sainte-Marie-du-Mont along highway N13, while fending off German assaults. The fifth mission is the Brécourt Manor Assault, still on June 6, in which the U.S. troops destroy German artillery at the manor, which has been hindering progress at Utah Beach. After this mission, it is revealed that Martin's unit will be detached from the 101st Airborne Division for special missions behind enemy lines, due to outstanding performance.
In the next mission, on 7 August, Martin and his unit assault a château in the Bavarian Alps of Austria to rescue two British officers (Captain Price and Major Ingram). However, Major Ingram has been moved to another location. The seventh mission, on 18 September, requires the unit to free Major Ingram from a prisoner camp, Dulag III-A, outside of Strasshof, Austria. This mission is timed, requiring the player to break the officer free and return to the escape truck within 10 minutes, before the Germans can arrive with reinforcements. In the final mission, Private Martin's unit is northeast of Bastogne, Belgium on 15 January 1945. The unit clears out two bunkers and takes documents from them.
The first mission of the British campaign has Sergeant Jack Evans and a unit from the 2nd Ox and Bucks of the 6th Airborne Division take part in Operation Tonga. Just after midnight on 6 June 1944, the unit is dropped from Horsa gliders alongside the Caen Canal near Pegasus Bridge, Bénouville. They capture the bridge and defend it from the nearby German forces. Capt. Price participates in this operation and several other missions as the commanding officer, although most of these missions occur before his rescue. In the next mission, just past noon of the same day, the unit protects the bridge from German counterattack, which includes several tanks. They hold the bridge until reinforcements from the 7th Parachute Battalion arrive.
The third mission, on 2 September, has Evans working alone, now with the Special Air Service or SAS. He is inserted next to the Eder Dam and destroys the anti-aircraft guns protecting it. DuringOperation Chastise the previous May, the No. 617 Squadron RAF destroyed the dam using bouncing bombs. However, the Germans had rebuilt it. The British Special Operations Executive wish to destroy it again to hinder German production in the Ruhr Valley. Evans also destroys the electrical generators in case the dam is not destroyed by the bombs. Evans escapes on a German lorry stolen by Captain Price and Sergeant Waters. During the fourth mission, the three men drive to an airfield while evading motorized patrols. Panzerfausts found on the lorry can be used to destroy the enemy vehicles. The next mission occurs at the airfield, with Evans shooting down several Stuka dive bombers. The men escape in a stolen FW-200 Condor. The sixth mission, on 27 October, occurs on the German battleship Tirpitz, near Tromsø, Norway. Evans and Captain Price board the ship in disguise, using forged papers. Evans plants explosives and retrieves the ship's patrol logs and documents indicating the fleet movements of the Kriegsmarine (the German navy), with Captain Price being killed in this mission.
|Call of Duty: United Offensive|
|Developer(s)||Gray Matter Interactive|
|Publisher(s)||Activision, Aspyr (Mac)|
Ken Turner (producer, Infinity Ward)
|Programmer(s)||Jed Adams, Alexander Conserva, Ryan Feltrin|
|Artist(s)||Corky Lehmkuhl (art director)|
|Writer(s)||Michael Schiffer, Richard Farrelly|
|Series||Call of Duty|
|Engine||Quake III: Team Arena(heavily modified)|
1.51b (Mac OS X)
|Platform(s)||Microsoft Windows, Mac OS X|
PEGI: 15+ (Finland)
The first Soviet mission occurs during the Battle of Stalingrad, on 18 September 1942. Corporal Alexei Ivanovich Voronin is on one of many barges transporting Soviet soldiers across the Volga River, many of which are destroyed on the way by German artillery or Luftwaffe aircraft. Once across, Voronin is unarmed and must avoid machine gun fire and find an experienced sniper to help him. Soviet artillery eventually clears out the German machine guns, allowing Voronin and the others to enter Red Square. The second mission begins in Red Square with many retreating Soviet soldiers being killed by fellow Soviets (see Joseph Stalin's Order No. 227—"Not one step back!"). Voronin helps capture the square, which is defended by two tanks and some machine guns. After killing the German officers who have been calling reinforcements, Soviet artillery destroys the tanks. The unit makes their way through the rubble-filled streets to a railway station. In the next mission, Voronin travels through the train station and part of the city to reach Major Zubov of the 13th Guards Rifle Division. Following this, Voronin is promoted to Junior Sergeant. The fourth mission, on 9 November, has Voronin moving through the sewers to avoid snipers, making his way to an apartment building recently captured by the Germans. The fifth mission has the unit, under the command of Sergeant Pavlov, capture and defend the apartment building (see Pavlov's House). First, Voronin acts as a counter-sniper while another soldier draws the fire of the snipers in the building; the unit then clears the building of Germans, and defends it from the German counterattack.
The sixth mission occurs much later, on 17 January 1945, with Voronin promoted to full Sergeant, and now part of the 150th Rifle Division of the 3rd Shock Army. The unit secures a German tank repair facility in Warsaw in the midst of the Vistula–Oder Offensive. The next mission takes place just after securing the facility, with the unit making their way to the outskirts of the factories to regroup with the 4th Guards Tank Army. Due to shortages in experienced soldiers, the eighth mission, on 26 January, requires Voronin to command a T-34-85 tank for the 2nd Guards Tank Army. Along with other tanks, he makes his way toward a town near the Oder River. The ninth mission is also fought in the tank, with Voronin destroying some anti-aircraft weapons and securing the town.
In the final mission, on 30 April 1945, Sergeant Voronin is returned to the 150th Rifle Division. His unit battles in Berlin to reach the Reichstag building, and they raise the Victory Banner atop the building.
Call of Duty: United OffensiveEdit
Call of Duty: United Offensive is an expansion pack for the first-person shooter computer game, Call of Duty. It was developed by Gray Matter Interactive, with contributions from Pi Studios, and published by Activision. It was released for Microsoft Windows on September 14, 2004.
The biggest changes made by United Offensive are in the multiplayer aspect of the game. There are new maps which are much larger than the ones in the original game, new weapons from the single player campaign, an in-game rank system which grants additional bonuses with more points, and vehicles such as tanks and jeeps.
Cpl. Scott Riley is the first playable protagonist of United Offensive in the American campaign. Riley participates throughout the entire Bastogne campaign by defending Bois Jacques, capturing and securing the crossroads and town of Foy, and capturing Neuville.
Sgt. James Doyle is the second playable protagonist in United Offensive, serving as the playable character in the British campaign. Doyle is a Royal Air Force B-17 gunner who is shot down over the Netherlands on the RAF's first daylight mission using the B-17s. The Dutch Resistance, with the help of Major Ingram, an S.A.S. operative, rescue him before he is captured by the Germans. Doyle and Ingram are then sent to Sicily with other S.A.S. operatives to knock out several huge cliff mounted cannon, not unlike those in The Guns of Navarone.
Pvt. Yuri Petrenko is the playable Russian protagonist in United Offensive. Petrenko participates by helping defend the Russian trenches, securing Ponyri's streets, destroying German armor in Prok, and assaulting and defending Kharkov until the arrival of Soviet reinforcements.
|Call of Duty 2|
Aspyr Media(Mac Conversion)
|Designer(s)||Keith Arem, Jason West, Vince Zampella (exclusive)|
|Series||Call of Duty|
|Release date(s)||Microsoft Windows
Mac OS X
|Media/distribution||CD (6), DVD or Steamdownload|
Call of Duty 2Edit
Call of Duty 2 is a first-person shooter (FPS) video game and the second installment in the critically acclaimed Call of Duty series. It was developed by Infinity Ward and published by Konami in Japan and Activision in the rest of the world. The game was released on October 25, 2005 for Microsoft Windows PCs and on November 22, 2005 as a launch game for the Xbox 360 in Europe, Australia and North America, and later in Japan. Other versions were released on other platforms, including mobile phones as well as Pocket PCs.
The game is set during World War II and the campaign mode is experienced through the perspectives of four soldiers: one in the Red Army, one in the United States Army, and two in the British Army. It contains four individual campaigns, split into three stories, with a total of twenty-seven missions. Activision officially announced the game on April 7, 2005 in a press release. Many features were added and changed from the original Call of Duty. The most notable change is the regenerating health, similar to the original Halo trilogy of games. Additions include an icon that indicates a nearbygrenade about to explode.
The game was met with a positive public reception, where critics praised the game particularly for the graphics, sound and the regenerating health system. The Xbox 360 version sold over 250,000 copies in its first week, and had sold 2 million copies by January 2008. There was some controversy over the game's advertisement, where the commercial depicted a first-person view of events that were supposed to transpire during the game, rather than scenes from the game itself, making some consumers feel that the advertisements were misleading.
Call of Duty 2 contains four individual campaigns, split into three stories, with a total of twenty-seven missions. Each story concerns a World War II soldier overcoming the odds in the war. The game also has four difficulty levels: Easy, Regular, Hardened, and Veteran.
The player controls Private Vasili Koslov of the 13th Guards Rifle Division, initially involved in the defense of Moscow from the advancing German forces. The next level involves the destruction of a German stronghold in Stalingrad during September 1942. The next objective involves battling for strongholds throughout Stalingrad throughout December 1942, including re-connecting cut telephone wires and re-capturing the rail-yard and train-station. The final mission takes place during the final Soviet offensive in Stalingrad in January 1943, which involves the re-capture and defense of city blocks and Stalingrad city hall.
The player takes control as a British soldier, Sergeant John Davis of the 7th Armoured Division in North Africa, led by Captain Price. The first level has the player taking part in a sneak attack on GermanAfrika Korps troops, ending with the destruction of a German supply station. The next level has the player defending a town from overwhelming numbers of Germans, finally achieving victory by destroying much of the German tank force using artillery. This is followed by the Second Battle of El Alamein, during which the player has to fight through several trenches, machine gun nests, 88 millimeter guns and finally taking the German's field headquarters. The assault on El Dabaa to intercept the remaining Germans in Egypt and destroy several 88 millimeter guns soon follows, ending the first British campaign. An addendum to the second set of missions has the player taking on the role of a British tank commander, David Welsh. The first mission of the third campaign in Toujane,Tunisia, has the player immediately under fire, holding a house with a single machine gun and then wreaking havoc with an armored car. They soon break out and rendezvous with the second squad. The final British campaign takes place during the Battle for Caen as part of Operation Overlord.
As Corporal Bill Taylor of the 2nd Ranger Battalion, the player starts off by playing a part in D-Day, at the assault of Pointe du Hoc, to destroy a German artillery battery, and hold it against a massive German counter-offensive in the following mission. Soon after, the player captures a nearby town and serves as a sniper against mortar crews until reinforcements arrive. The second objective is focused on Hill 400, involving the capture of Bergstein, a disastrous charge at Hill 400's bunkers and the defense against the German counterattack, with the player again performing sniper work against German mortar teams, destroying enemy armor, and generally holding the hill against the counter-offensive, all the while burdened by artillery and overwhelming numbers of German soldiers. The final mission is set amongst the Americans in the Rhine River crossing into Germany. It begins as one of the few missions with the player immediately under fire, providing cover fire against the Germans until reaching the river banks and then fighting through most of the town. The final fight has the player defeat two German Tiger I's.
The end credits depict the dramatic rescue of Captain Price from the Germans by a group of American soldiers. After the credits end, the words "No cows were harmed in the making of this game" appear, as in the original Call of Duty. This is a reference to the dead cattle visible in the Normandy missions.
|Call of Duty 3|
|Series||Call of Duty|
|Release date(s)||November 7, 2006[show]|
|Mode(s)||Single-player, multiplayer(24 players on PS3 and Xbox 360, 16 players on PS2 and Xbox)|
Call of Duty 3Edit
Call of Duty 3 is a World War II first-person shooter and the third installment in the Call of Duty video game series first released on November 7, 2006. It has been released for all three seventh generation video game systems: the PlayStation 3, Wii and Xbox 360. It has also been released on the PlayStation 2 and Xbox.
This game was a launch title for the PS3 and Wii in North America, Europe and Australia. It was also the only major Call of Duty installment not to be released for personal computer platforms and the only numerical sequel to date to have been a console-exclusive game alongside Call of Duty 2: Big Red One and Call of Duty: Finest Hour. It was also the second major installment in the Call of Dutyseries to be developed by Treyarch after Big Red One.
In the American story, the place sets a month after D-Day invasion, the player takes control of Private Nichols, recently arrived in France and eventually attached to the 29th Infantry Division. Nichols and his squad participate in the capture of Saint-Lô. After that, the squad is folded into the 90th Infantry Division and sent to secure the wooded area of Saint Germain-Sur-Seves, where intense hedgerow fighting took place. Soon after, the 90th assaults the town of Mayenne, where Private Leroy Huxley (voiced by Benjamin Diskin) is tasked with defusing bombs planted on a bridge to stop the American advance, which is heavily guarded by German infantry and tanks. Huxley is wounded before he can carry out the order and Sergeant Frank McCullin successfully defuses the bombs, but is killed in the process.
Corporal Mike Dixon then assumes command of the squad and is promoted to sergeant. The squad is later tasked with clearing out Forêt d'Ecouves so 2nd Battalion can move through. In the end, Nichols clears the last roadblock with a mortar. The squad then participates in clearing out a nearby suburbs with a vital crossroads. Towards the end of the assault Dixon is wounded but survives. After taking a shortcut through the sewers, they find the crossroads and take it successfully, with the help of the Sherman tank divisions. Dixon tells his squad about the Falaise Gap plan to trap the Germans between the Allies.
The unit is then sent to defend the town of Chambois from Axis forces trying to run through the Falaise Gap. With their position being overrun, the squad and the surviving soldiers falls back to a church where Guzzo calls in bombing strafing runs.Private First Class Salvatore Guzzo marks German positions with flares for air support. Earlier, the squad had supported Baker Company and held a heavy position while Huxley went to get a bazooka to hold off German tanks. The squad tried to hold position, but they were soon heavily out-gunned and fled to the rally point, and the Germans did not hesitate to chase them. The squad fell back to a heavy German emplacement. While laying smoke, Guzzo is wounded, and Dixon and Nichols come to his aid and extract him to relative safety. While treating Guzzo, Dixon is shot in the back, and dies a few moments later. Guzzo takes command of the squad. After fighting through the rest of the town, the squad makes their last stand to holds off the Germans. Nichols mans two Pak 43s, armed with a M1 Bazooka, and a M1903 Springfield as the Americans makes their last stand against the Germans until reinforcements arrived to sweep the last of the German resistances.
3 weeks later, Guzzo was promoted to Sergeant while Huxley and Nichols were promoted to Corporal as the surviving German resistances surrendered to the U.S armed forces. With the new crews for their squad, they continued to marched into France as the Allied forces have gained access to Europe, ending the Battle of Normandy and the beginning of the European theatre of World War II.
During the British and French campaign, the player controls Sergeant James Doyle, a returning character from Call of Duty: United Offensive and member of the British Special Air Service. Doyle parachutes into France with a squad led by Major Ingram, also of Call of Duty: United Offensive fame, and meets up with members of the Maquis Resistance. Due to fire from an 88 mm gun, their Handley Page Halifax is shot down. The plane drops the squad and the two jeeps. Soon after making contact with the French resistance, SAS and French Resistance fighters attack a German anti-aircraft position. The French Resistance and SAS then try to destroy a German-held fuel plant. While escaping, Ingram is captured and tensions rise as Corporal Keith accuses one of the Resistance members, Marcel, of collaborating with the Germans. Against the advice of the Resistance, Keith and Doyle attempt to locate Ingram. Soon after rescuing Ingram, French and British fighters attempt to stop the executions of captured Resistance fighters. They rush to save as many as they can, but in the process the Resistance loses one of their significant members, Isabelle DuFontaine, who is killed after planting an explosive charge on an armored car. The remaining French resistances and the British Commandos would be taken part of the European theater as reinforcements of the Allies takes into the homeland.
The Canadian aspect of the campaign involves members of the 4th Canadian (Armoured) Division. It is centered on Private Cole, led by World War I veteran Lieutenant Jean-Guy Robichaud, who demonstrates a proud and often haphazard style of leadership, often making assaults and completing objectives beyond his assigned mission at the risk of his own men. Robichaud commands a platoon in the Argyll and Sutherland Highlanders of Canada. The platoon captures an industrial area and successfully defends it from a larger German force. While the Polish 1st Armored Division guards their western flank, the unit clears a forest near the Laison River, during which Robichaud berates a young radio operator, Pvt. Leslie Baron, over his lack of combat participation. Tension builds between the two, and Baron insists that he is not a coward. Robichaud dismisses him and assigns him to act as radio operator for a Polish unit where he is later killed in action. Robichaud proceeds to clear a town to rescue a captured Canadian tank crew, but rather than withdraw with the rescued servicemen he decides to assist in capturing the whole town. After a King Tiger tank appears, the men plant demolition charges in a German ammunition dump to destroy the tank. But one of the fuses is defective, and Sgt. Callard manually detonates it, sacrificing himself in the process. Robichaud and Cole are wounded, and Sergeant Callard is killed. A saddened Robichaud decides to nominate Callard for the Victoria Cross and promote Cole, and presumably Private Peterson, to corporal. They then start moving more Canadian reinforcements through the town to aid the Polish struggling to defend Hill 262.
The Polish campaign revolves around Cpl. Wojciech Bohater, a tank driver in the Polish 1st Armored Division hunting more German tanks. Bohater participates in a sweep across the French countryside, engaging German armor. The Poles later move into defensive positions at the base of Hill 262, which is assaulted by the remnants of the German 7th army desperate to escape the Falaise Pocket. Bohater and his crew defend the hill against German tanks, but eventually their tank is damaged where many German infantries overrun their position, forcing the crew abandons it. They join in the battle alongside the Polish infantry units and other tank crews, holding off the German offensive. The Poles continue to take heavy casualties, including two of the main characters, Corporal Rudinski and Sergeant Kowalski, while waiting for Canadian reinforcements, and start to retreat up the Mace through pockets of German-infested trenches. The Canadian radio operator, Pte. Baron, arrives to call in artillery support. When a German advanced slowly which forces the Polish troops to fall back in the Mace, Baron argues with them, refusing to retreat since he is tired of being called a coward. He is shot in the head and killed by the Germans, and Ulan scavenges his radio, which is used again to call for artillery strikes. In the final stand against the German counterattack, Major Jachowicz commands Bohater and the surviving soldiers to defend the hill against the advancing German troops. He defends the other side of the hill and finally, as green flares illuminate the skies, the Royal Canadian Air Force come in and bombards the entire tanks and infantry as reinforcements arrives to aid the Poles on Hill 262. After the victory, Lieutenant Robichaud is seen talking with Major Jachowicz, saying that he and his men have done an excellent job at defending the hill, and also telling him that the Germans still have an escape route: Chambois. Presumably Bohater is promoted to Sergeant and Ulan is promoted to Corporal, and the soldiers move to prevent the Germans from escaping in Chambois.
|Call of Duty 4: Modern Warfare|
Square Enix (2009 Japanese release)
|Series||Call of Duty|
22.214.171.124 PS3 126.96.36.199 Windows 1.7.568 Xbox 360 188.8.131.52
|Release date(s)||Xbox 360, PS3, Windows
Wii November 10, 2009
|Mode(s)||Single-player, multiplayer,online co-op|
|Media/distribution||Optical disc, digital download|
Call of Duty 4: Modern WarfareEdit
Call of Duty 4: Modern Warfare is a 2007 first-person shooter video game, developed by Infinity Ward and published by Activision for Microsoft Windows, Mac OS X, PlayStation 3, Xbox 360 and Wii. Ahandheld game was made for the Nintendo DS. The game was released in North America, Australia, and Europe in November 2007 for video game consoles and Microsoft Windows. It was released for the Mac in September 2008, then released for the Wii in November 2009, given the subtitle Reflex Edition. It is the fourth installment in the Call of Duty video game series, excluding expansion packs, and is the first in the Modern Warfare line of the franchise, followed by a direct sequel, Call of Duty: Modern Warfare 2 as well as the first game in the series to have a Mature rating. The game breaks away from the World War II setting of previous games in the series and is instead set in modern times. Call of Duty 4 was in development for two years. It uses a proprietary game engine. On September 10, 2009, it was re-released in Japan by Square Enix.
The story takes place in the year 2011, where a radical leader has executed the president of an unnamed country in the Middle East, and an "Ultranationalist" movement starts a civil war in Russia. The conflicts are seen from the perspectives of a U.S. Force Reconnaissance Marine and a British SAS commando, and are set in various locales, such as the United Kingdom, the Middle East, Azerbaijan, the Russian Federation, and Ukraine. The multiplayer portion of the game features various game modes, and contains a leveling system that allows the player to unlock additional weapons, weapon attachments, and camouflage schemes as they advance.
Critically acclaimed, the game received an aggregated score of 94% from both GameRankings and Metacritic. The gameplay and story received particular praise, while criticism targeted the failure of the game to substantially innovate the first-person shooter genre. The game won numerous awards from gaming websites, including IGN's Best Xbox 360 Game. It was the top-selling game worldwide for 2007, selling around seven million copies by January 19 and over thirteen million by May 2009.
CharactersEditMain article: List of characters in Call of Duty 4: Modern Warfare
During the single player campaign, the player controls six different characters from a first-person perspective. The player assumes the role of recent British Special Air Service recruit Sergeant John "Soap" MacTavish for most of the game, starting with his enrollment in the 22nd SAS Regiment. Sergeant Paul Jackson is part of USMC 1st Force Recon deployed to the Middle East, and the player controls Jackson's character during five levels of Act 1. Cpt./Lt. John Price (voiced by actor Billy Murray) is an SAS officer who is playable in two flashback missions from 1996. Yasir Al-Fulani is the president of the unnamed Middle Eastern country in the game, and is playable only in the game's opening credit sequence before he is executed. The player also assumes the role of an American thermal-imaging TV operator aboard an AC-130 gunship during one level, and a British SAS counter-terrorist operative infiltrating a hijacked airliner to save a VIP in the "Mile High Club" level.
The game's non-playable characters (NPCs) feature prominently in the story: Captain John Price (in his NPC capacity) and his right-hand man, Gaz (voiced by Craig Fairbrass), serve as mentors to Soap. Jackson's USMC platoon is led by Lt.Vasquez (voiced by David Sobolov) and Staff Sergeant Griggs (voiced by and modeled after Infinity Ward lead animator Mark Grigsby); Griggs later accompanies MacTavish in Russia. Sergeant Kamarov leads the Russian Loyalists that ally with the SAS and USMC forces. "Nikolai" is a Russian informant who helps the SAS. Captain MacMillan is Price's mentor and commanding officer during the flashback to the assassination attempt on Zakhaev.
The antagonists in the story are: Imran Zakhaev, the leader of the Russian Ultranationalist party and the main antagonist of the game; Khaled Al-Asad, the commander of the revolutionary forces in the Middle East and an ally of Imran Zakhaev; and Victor Zakhaev, the son of Imran Zakhaev and a priority figure in the Ultranationalist party.
In 2011, Sergeant John "Soap" MacTavish arrives for his first day with the British SAS at a training camp at Credenhill, in Herefordshire, U.K., and trains for a cargo ship raid at a CQB "Killing House". During the actual mission, in the Bering Sea, Soap, Captain Price, Gaz, and several SAS members attempt to find a nuclear device on board. As they clear the ship of the hostile crew, the ship is fired on by Russian MiGs and begins to sink. The team escapes with the cargo manifest, which provides evidence of ties between a Russian Ultranationalist Party and a rebel faction in the Middle East.
Russian Ultranationalist leader Imran Zakhaev, who plans to return his country to the times of the Soviet Union, draws international attention away from his plans by funding a coup d'état in an unnamed Middle Eastern country, organized by a local separatist leader named Khaled Al-Asad. Discovering the plot, the American government starts a police action to stop the uprising, while the SAS continues to operate in Russia. After President Al-Fulani of the Middle Eastern country is executed on live TV and Al-Asad takes control, the SAS rescue their compromised informant, Nikolai, from Ultranationalist forces.
During the American invasion of the Middle Eastern country, a platoon from the USMC 1st Force Recon, led by Lieutenant Vasquez, searches for Al-Asad but are too late and only secure a television station broadcasting Al-Asad's plan. They then proceed to aid other American units who are fighting a battle against the separatists. During the final stages of the operation, United States Central Command learns of Al-Asad's position in the capital but is also notified by U.S. Navy SEALs of a Russian nuclear weapon nearby and sends a Nuclear Emergency Support Team to disarm it. Meanwhile Vazquez's squad stays behind to rescue the pilot of a downed AH-1W SuperCobra that was escorting them. Despite being able to save the pilot, the nuclear device suddenly detonates, destroying most of the city; killing most of the U.S. invasion force. Jackson's squad's helicopter is caught in the blast, killing everyone on board.
The British then learn that Al-Asad fled the country before the American invasion and is hiding in a safe house in Azerbaijan. With the help of Nikolai's intel and assistance from Loyalist Russian soldiers, the SAS clear the village of the Ultranationalist forces, then capture and interrogate Al-Asad at his safehouse. Shortly into the interrogation, Al-Asad's phone begins to ring. After hearing the voice of the person calling Al-Asad's phone, Captain Price executes Al-Asad, now knowing that Zakhaev is Al-Asad's backer. Price then tells the story of a mission to eliminate Zakhaev in Pripyat, Ukraine, fifteen years earlier.
In the aftermath of the Chernobyl disaster and the collapse of the Soviet Union, Zakhaev took advantage of the turmoil to profit from nuclear proliferation, and used his new wealth to lure soldiers from the Soviet Army to form his Ultranationalist Party. In 1996, Price was paired with Captain MacMillan, a British SAS captain, to carry out a top secret assassination of Zakhaev. After sneaking into Pripyat and hiding in an abandoned hotel, Price shot Zakhaev with a Barrett M82 sniper rifle, but Zakhaev survived, losing his left arm. MacMillan was injured by a crashing helicopter after he and Price shot it down. Price then carried MacMillian to the exfil point, defending it from attack by Ultranationalist soldiers until the rescue helicopter arrived.
Back in the present day, a joint operation is conducted by Price's SAS unit, a USMC Force Recon unit led by SSgt Griggs, and Loyalist Russian forces led by Sergeant Kamarov, to stop Zakhaev. They attempt to capture his son Victor in an unnamed Russian city, to learn of Zakhaev's whereabouts, but as they corner him on the roof of an apartment building, Victor commits suicide to avoid being captured. Zakhaev becomes enraged, blaming Western nations for the death of his son, and plans to retaliate by launching ICBMs armed with nuclear warheads at the East Coast of the United States, with predicted losses of over 41 million people. When the operatives arrive at the facility in Russia, Zakhaev manages to launch ICBMstowards the United States. However, the squad successfully seizes the silo command room and remote detonates the missiles over the Atlantic. They then escape the facility in military trucks with Zakhaev's forces in hot pursuit.
Before the squad can escape across a nearby bridge it is destroyed by an Mi-24 Hind, leaving them trapped. Zakhaev's forces arrive and engage the remaining members of the strike force. Gaz receives a call from Kamarov informing him that his forces are on their way to help. On the bridge, a gas tanker behind them explodes, incapacitating everyone, except Griggs, who is killed while trying to pull Soap to safety. Zakhaev, along with two of his soldiers, walks through the squad executing them, killing Gaz and several others. Before he reaches Soap and Price, however, he is distracted by the destruction of his gunship and the arrival of the Loyalist helicopters. As Zakhaev fires at the Loyalist helos, Price slides his M1911 pistol to Soap, who shoots and kills Zakhaev and his two guards. When Sergeant Kamarov and his team arrive, Soap is taken to safety, while Russian soldiers attempt to resuscitate Price.
|Call of Duty: World at War|
North American cover
Certain Affinity (some multiplayer maps and work)
|Producer(s)||Marwan A. Abderrazzaq
Craig Houston Chris Valenziano
|Series||Call of Duty|
|Engine||IW 3.0(Modified Call of Duty 4: Modern Warfare IW 3.0 engine)|
|Media/distribution||Optical disc, Download|
Call of Duty: World at WarEdit
Call of Duty: World at War is a first-person shooter video game developed by Treyarch and published by Activision for PC, PlayStation 3, Wii, and Xbox 360. It is generally considered to be the fifth mainstream game of the Call of Duty series and returns the setting to World War II. The game was released in North America on November 11, 2008, and in Europe on November 14, 2008. A Windows Mobile version was also made available by Glu Mobile and different storyline versions for the Nintendo DS and PlayStation 2 were also produced, but remain in the World War II setting. The game is based on an enhanced version of the Call of Duty 4 game engine developed by Infinity Ward with increased development on audio and visual effects.
The narrative for the Microsoft Windows, PlayStation 3, Wii, and Xbox 360 versions focuses on the Pacific and Eastern Front theatres of World War II, involving the United States, the Empire of Japan, the Soviet Union, and Nazi Germany. It is told from the perspectives of Marine Raider Private C. Miller, US Navy Petty Officer Locke and Red Army soldier Private Dimitri Petrenko and is based on several historical battles. The multiplayer component of the game contains various game modes and a leveling system that allows the player to unlock additional weapons and rewards as they progress, similar to Call of Duty 4. The game also contains downloadable content called "map packs", which can be purchased online. A new feature to the series was the addition of a cooperative mode, which supports up to two players locally and four players online.
During the single-player campaign, the player controls three different characters from a first-person perspective. The player first assumes the role of Private C. Miller of the United States Marine Corps' 1st Division in the Pacific campaign. He is captured by the Japanese, but is rescued by Corporal Roebuck (voiced by Kiefer Sutherland) and his men from the Marine Raiders squad, during the Makin Island raid. Other notable non-playable characters of the Marine Raiders unit include Sergeant Tom Sullivan (voiced by Chris Fries) and Private Polonsky (voiced by Aaron Stanford). Sullivan dies during the campaign and either Roebuck or Polonsky die depending on the player's actions. Private Dimitri Petrenko, the second playable character, fights on the Eastern Front with Sergeant Viktor Reznov (voiced by Gary Oldman). Reznov appeared again in Call of Duty: Black Ops with Dimitri Petrenko, who later dies in a Nova 6 chamber. A war hero of sorts, Petrenko is responsible for the assassination of General Heinrich Amsel (a fictional character, responsible for massacres all over the Soviet Union according to Reznov), as well as eventually putting the Red Army banner over the Reichstag at the Battle of Berlin, despite being shot by a German, who Viktor Reznov brutally slaughters with a machete. Three years later, they are joined by a third character, Private Chernov, Reznov's subordinate, who serves as a voice of reason throughout the campaign and regularly voices shock and disapproval at the brutal slaughter he regularly witnesses. Chernov is severely burned by a German flamethrower in the campaign mission "Heart of The Reich." It is unknown whether or not he survives. They are all soldiers in the 3rd Shock Army under the command of Commissar Markhov. The third playable character in the campaign is Petty Officer Locke, a weapons operator on a PBY Catalina flying boat, who is only playable in the mission "Black Cats" during a solo campaign.
The story begins in Makin Island at night on August 17, 1942. Marine Private C. Miller watches the torture and execution of a fellow Marine, along with another Marine being beaten to death by a Japanese soldier. Miller is rescued by a squad of Marines, led by Corporal Roebuck and Sergeant Sullivan as they assault the island, replicating the Makin Island raid. The following story sets two years later at the beginning of the Battle of Peleliu. After breaking through the Japanese lines on the bloody Peleliu beach, Miller destroys two Type 97 Chi-Ha tanks with rocket strikes, allowing the American tanks to advance. At the end of the mission, Sergeant Sullivan is killed by a Japanese officer with a katana. Roebuck, now promoted to Sergeant, and his squad make their way through the Peleliu swamps to launch an assault on a Japanese-held airfield to disable anti-aircraft guns. During the assault, Miller acquires a flamethrower to destroy a bunker and a bazooka to blow up Japanese tanks.
The story then shifts to the Eastern Front on September 17, 1942 during the Battle of Stalingrad. Private Dimitri Petrenko regains consciousness in a blood and body-filled fountain, just as German troops execute his surviving comrades. When they leave, Dimitri meets the injured Sergeant Viktor Reznov, another survivor, who tells him of his intention: a secret mission to kill a German general named Heinrich Amsel who is responsible for the massacres. After killing some German soldiers in their way, Dimitri follows Reznov through buildings and streets and they meet up with the remainder of Dimitri's unit, who are about to assault the General's communication post. During the assault, Dimitri manages to kill Amsel. Dimitri and Reznov jump into a small canal and escape. The following mission takes place three years later, during the Battle of the Seelow Heights, near Berlin. Dimitri has been captured by German soldiers in an abandoned house. He is saved when the Red Army attacks the house and he is re-united with Sgt. Reznov. Reznov's right-hand-man Pvt. Chernov is also introduced. The Soviet troops advance through German lines and Dimitri aids them with a Panzerschreck until they reach a German camp. The story then returns to the Pacific Theater. On Peleliu, the Americans are pushing further inland. Miller and his unit take out enemy mortar crews, so their tanks can go inland. They then proceed through the Japanese underground tunnels to attack the artillery-filled Point, one of the major Japanese strongholds that had destroyed many landing boats when they first landed, allowing American ships to advance, and the island of Peleliu finally falls into American hands.
The following mission campaign returns to Eastern Europe, where Dimitri and Reznov pilot T-34 tanks, pushing through German lines. The Soviet troops then board a train to Berlin. Upon arrival, they engage German soldiers on the outskirts of Berlin, commencing the Battle of Berlin. They then advance through the streets, killing any soldiers who stand in their way, taking no prisoners and eventually, the Soviet soldiers reach the entrance to the Berlin U-Bahn, where three German soldiers are attempting to surrender. Reznov is unwilling to deny his men their revenge and gives Dimitri the choice of determining their method of death: he and Chernov can shoot them, or burn them alive with Molotov cocktails. They head into the U-Bahn and start fighting German soldiers around the platforms, until a surge of water fills the tunnel and Dimitri, unable to avoid the oncoming tidal wave, almost drowns.
The story then shifts back to the Pacific during the Battle of Okinawa, where the player becomes Petty Officer Locke in a PBY Catalina flying boat, which takes part in a raid on three merchant ships. On their way back to base, another Catalina, codenamed Hammerhead, is destroyed by Japanese Zeroes, leaving Locke and his crew alone. The US fleet is assaulted, replicating Operation Ten-Go. Locke's PBY, which is the only PBY near enough to come to immediate aid, arrives. They are able to rescue American sailors in the sea, but if the player takes too long to respond, the sailors are killed by enemy machine gun fire by attacking enemy PT boats.. Locke also has to shoot at Japanese PT boats and kamikaze planes. With the PBY almost completely destroyed, more US aircraft arrive. In the following mission, Miller's squad makes a ground assault on Okinawa. They clear out the Japanese from machine gun bunkers, allowing American tanks to progress. With the battle almost won, the Americans storm Shuri Castle. Having cleared the entrance, they reach the center of the castle. Once there, they encounter Japanese soldiers surrendering. However, when Roebuck and Polonsky go to search them, they reveal concealed grenades under their clothes, at which point the player is presented with a grim choice of saving either Roebuck or Polonsky. The remaining American troops arrive to assist the squad and engage the remaining Japanese soldiers in a battle in the castle center. After Miller calls in air strikes on two buildings, the Americans take Shuri Castle, crushing the last bastion of Japanese resistance in the Pacific War.
The final mission starts as Reznov drags Dimitri out of the U-Bahn to regroup with Soviet infantry. The Red Army then advances towards the Reichstag. During the assault at the Reichstag's entrance, Chernov is badly burned by a German flamethrower. He is presumably killed, as he is left behind. Reznov, Dimitri, and the remaining Soviet soldiers enter the Reichstag and clear it of its German defenders, and reach the rooftop. Before he can replace the Nazi flag, Dimitri is shot by a dying German soldier, whom Reznov kills with a machete shortly after. Although wounded, Dimitri manages to plant the Soviet flag (in an allusion to Raising a flag over the Reichstag), signalling Soviet victory, ending the war.
|Call of Duty: Modern Warfare 2|
|Cover of Modern Warfare 2 released in North America|
Square Enix (Japan)
|Series||Call of Duty|
|Release date(s)||November 2009[show]|
|Media/distribution||Blu-ray Disc, DVD-DL,download|
See Development section
Call of Duty: Modern Warfare 2Edit
Call of Duty: Modern Warfare 2 is a first-person shooter video game developed by Infinity Ward and published by Activision for the Xbox 360 and PlayStation 3 video game consoles and the Microsoft Windows operating system. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the sixth installment of the Call of Duty series  and the direct sequel to Call of Duty 4: Modern Warfare, continuing the same storyline, with Call of Duty: Modern Warfare 3 set to end the storyline. It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console. In addition, acomic book series based on one of the game's characters was also produced, entitled Modern Warfare 2: Ghost.
Modern Warfare 2 has received positive reviews from various gaming websites, attaining a 94% aggregate score on Metacritic, with praise stemming primarily from its in-depth multiplayer component. Within 24 hours of release, the game sold approximately 4.7 million copies in North America and the United Kingdom. On August 3, 2011, Activision confirmed that the game had sold over 22 million copies worldwide and it is the second best-selling game of all time in both the UK and the U.S.
SynopsisEditList of characters in Call of Duty: Modern Warfare 2
During the single-player campaign, the player controls five different characters over the course of seven days. For the majority of the game, the player assumes the role of Sergeant Gary "Roach" Sanderson, a member of an elite, multi-national counter-terrorist unit known as Task Force 141. However, the player begins the game controlling Private First Class Joseph Allen (voiced by Troy Baker), a Ranger stationed in Afghanistan, who later goes undercover in Russia for the Central Intelligence Agency under the alias of "Alexei Borodin". Private James Ramirez, a member of 1st Battalion 75th Ranger Regiment stationed in the United States, serves as the player character during the defense of the United States' eastern coast against a Russian invasion. John "Soap" MacTavish becomes the player character in the final three missions. In the five years since Call of Duty 4 took place, he has been promoted to the rank of captain in the Special Air Service. He now commands most of Task Force 141 and its field operations, acting as Sanderson's superior officer. The player also briefly assumes the role of an unnamed International Space Station astronaut during an EVA operation moments prior to the station's destruction.
Several non-playable characters (NPCs) play prominent roles in the story. As mentioned, Captain John "Soap" MacTavish (voiced by Kevin McKidd) returns as a NPC for a majority of the game and serves as Roach's superior officer and mentor.Captain John Price (voiced by Billy Murray) also returns from Call of Duty 4 to assist Task Force 141 after MacTavish, Roach, and other members rescue him from a Russian gulag. The other primary member of the unit is the mysterious LieutenantSimon "Ghost" Riley, (voiced by Craig Fairbrass, who also voiced Gaz in Call of Duty 4) who conceals his face with a skull print balaclava. Sergeant Foley (voiced by Keith David), along with his subordinate, Corporal Dunn (voiced by Barry Pepper), is initially Joseph Allen's squad leader while stationed in Afghanistan, and becomes James Ramirez's squad leader during United States liberation ops later in the story. Nikolai, the Russian informant from Call of Duty 4, returns to aid Task Force 141 at various points in the story. Lieutenant General Shepherd (voiced by Lance Henriksen) is the commander of both Task Force 141 and the Army Rangers, and becomes the main antagonist after he betrays the Task Force members near the end of the game. Vladimir Makarov, a former protégé of Imran Zakhaev (the chief antagonist from Call of Duty 4), is the secondary antagonist and serves as the primary antagonist throughout most of the story.
Despite the efforts of the USMC and British Special Air Service, the Ultranationalists seize control of Russia and declare Imran Zakhaev a hero and martyr, erecting a statue of him in the heart of Red Square. Meanwhile, Vladimir Makarov, one of Zakhaev's former lieutenants, begins a campaign against the West by committing acts of terrorism over the course of five years.
In Afghanistan in 2016, U.S. Army Ranger Private First Class Joseph Allen assists in taking a city from insurgents. Impressed by Allen's combat abilities, Lieutenant General Shepherd recruits him into the Task Force 141, an elite, multi-national counter-terrorist unit under Shepherd's command. Meanwhile, two other 141 members, Cpt. John "Soap" MacTavish and Sgt. Gary "Roach" Sanderson, infiltrate a Russian airbase in the Tian Shan mountains to retrieve an Attack Characterization System (ACS) module from a downed American satellite.
Allen is later sent on an undercover mission in Russia for the CIA under the alias "Alexei Borodin", joining Makarov in a massacre of civilians at the Zakhaev International Airport in Moscow. However, Makarov has been aware of Allen's identity and kills him during extraction, leaving his body behind to spark a war between Russia and the United States. Angered by what was believed to be an American-sponsoredterrorist attack, Russia retaliates by launching a massive surprise invasion on the East Coast of the United States after bypassing its early warning system, revealing that the ACS module had already been compromised before its retrieval. Sergeant Foley leads his squad of Army Rangers, including Pvt. James Ramirez, in defense of a suburb in northeastern Virginia against the invasion. They then proceed towards Washington, D.C., where more U.S. forces are fighting against the Russians for control of the capital.
Meanwhile, the 141 searches for evidence that implicates Makarov as the mastermind behind the airport massacre, as proof of Makarov's involvement died with Allen. Intelligence leads them to a favela in Rio de Janeiro, where the team investigates Makarov's contact, weapons dealer Alejandro Rojas. They learn from Rojas that Makarov's worst enemy, known only as "Prisoner 627", is incarcerated in a Russiangulag east of Petropavlovsk. Task Force 141 assaults the prison and manages to free 627, who turns out to be Captain Price. (In Modern Warfare 3, it is revealed that Price was captured during "Operation Kingfish" in 2013, a mission to kill or capture Makarov.) Price agrees to aid the 141 and Shepherd in tracking down Makarov, but argues that the war in America needs to end before they can. To end it, he temporarily goes rogue, and leads the 141 to raid a Russian port to gain control of a nuclear submarine. Price uses the submarine to launch a submarine-launched ballistic missile towards Washington D.C. He sets the warhead to detonate in the upper atmosphere, which (unintentionally) destroys the ISS in an EMP that cripples vehicles and electronic equipment on both sides, giving the Americans an advantage. Back on the ground, Foley and his squad seek shelter from the disabled aircraft that are now literally falling from the sky, and proceed to the White House. There, they receive a transmission informing them that the Air Force is preparing to carpet bomb the entire city to deny the Russians a strong foothold. Foley's squad fight their way to the roof of the White House and set off green-colored flares, aborting the air strike with less than thirty seconds to spare. Flares are lit on the rooftops of other landmarks, signifying that the city is in American hands.
Narrowing down Makarov's hiding place to two separate locations, Task Force 141 decides to split up. Price and Soap travel to an aircraft boneyard in Afghanistan, while Roach and Ghost raid Makarov's safehouse on the Georgian-Russian border. At the safehouse, Roach and his team obtain Makarov's "operations playbook" from his computer and escape with Makarov's men in pursuit. However, when they reach the extraction point, Shepherd betrays and kills them, taking the intelligence with him. Price and Soap, already aware of Shepherd's betrayal, escape a battle between Shepherd's Shadow Company and Makarov's men with Nikolai's help. During the escape, Price contacts Makarov on an open radio channel, where Makarov grudgingly reveals the location of Shepherd's mountain base in Afghanistan. Price and Soap raid the base in an attempt to take revenge on Shepherd in a suicide mission. During the infiltration, Shepherd destroys the base using the self-destruct system, then tries to escape and a boat pursuit ensues.
At the climax of the pursuit, Shepherd boards a helicopter, only for Price to disable it by shooting the helicopter's rotor, causing it to crash. Price and Soap tumble over a waterfall in the process. After recovering from the fall, a dazed Soap follows Shepherd and attempts to kill him. Shepherd slams Soap into a rusted car, stabs him in the chest and prepares to execute him. Just before he can, Price tackles Shepherd and the two engage in a hand-to-hand fight, with Shepherd slowly gaining the upper hand. Soap manages to pull the knife from his chest and throws it at Shepherd, piercing his left eye and killing him. Price bandages Soap's wounds as Nikolai arrives in a helicopter to extract them, having gone against Price's earlier advice not to return for them. Nikolai warns them that "they'll [the United States Army, etc.] be looking for us", but Price insists that Soap receive medical attention. Nikolai mentions that he knows a safe place to go to.
|Call of Duty: Black Ops|
Square Enix (Japan)
|Designer(s)||Corky Lehmukuhl (creative director)
David Vonderhaar(multiplayer design director) Joe Chiang (lead designer)
|Series||Call of Duty|
|Engine||IW 3.0 and Demonware(Modified Call of Duty: World at War IW 3.0 engine)|
1.13 (Xbox 360) 1.15 (PC)
December 16, 2010 (Dub)
|Rating(s)||*ACB: MA15+/ M (DS version)|
|Media/distribution||Optical disc, download|
Call of Duty: Black OpsEdit
Call of Duty: Black Ops is a first-person shooter video game developed by Treyarch, published by Activision and released worldwide on November 9, 2010 for Microsoft Windows, Xbox 360,PlayStation 3, and Wii consoles, with a separate version for Nintendo DS developed by n-Space. Announced on April 30, 2010, the game is the seventh installment of the Call of Duty series. It is also the first to be set in the Cold War and the fifth to be set in World War II. It is the third in the series to be developed by Treyarch, and is a sequel to the developer's Call of Duty: World at War.
Within 24 hours of going on sale, the game sold more than 5.6 million copies, 4.2 million in the U.S. and 1.4 million in the UK, breaking the record set by its predecessor Modern Warfare 2 by some 2.3 million copies. A subtitled version was released in Japan on November 18, 2010. A Japanese-dubbed version was released on December 16, 2010. After six weeks on release, Activision reported Black Ops had earned $1 billion in sales. On August 3, 2011, Activision confirmed that the game had sold over 25 million copies worldwide, making it the best-selling game of all time in the US, UK and Europe. On April 28, 2012, it was leaked that the sequel, Call of Duty: Black Ops II, will be released on November 13, 2012.
Characters and settingEditMain article: List of characters in Call of Duty: Black Ops
Call of Duty: Black Ops takes place during the Cold War, in the 1960s. The story focuses on the CIA-backed clandestine black operations carried out behind enemy lines. These missions take place in various locations around the globe such as the Ural Mountains in central Russia, Cuba, Kazakhstan, Hong Kong, Laos, Vietnam and the Arctic circle. The single-player campaign revolves around an experimental chemical weapon codenamed "Nova-6".
The player mainly controls SAD/SOG special forces operative Alex Mason and occasionally CIA agent Jason Hudson, as well as other characters. Alex often works with fellow operatives Frank Woods and Joseph Bowman, while Jason teams up with Grigori Weaver, a Russian-born field operative. Viktor Reznov, a key character from the Soviet campaign in World at War returns. Its Russian protagonist Dimitri Petrenko also makes an appearance. Black Ops features several historical figures: Mason meets John F. Kennedy, Robert McNamara, and Fidel Castro.
On February 25, 1968, SAD/SOG operative Alex Mason is strapped to a chair in an interrogation room. Unaware of his whereabouts, he is bombarded with questions by his unseen captors about the location of a numbers station. Most of the missions in the game are presented as the flashbacks of Mason between 1961 and 1968.
In 1961, Mason, Woods, and Bowman attempt to assassinate Fidel Castro during the Bay of Pigs invasion of Cuba as a part of Operation 40. Mason apparently succeeds in the assassination, but their exfiltration goes awry, with Mason staying behind to protect the extraction plane. He is captured by the real Castro, having shot a double. Because of an alliance with the Soviet Union, Castro hands Mason over to General Nikita Dragovich. Mason is then held captive at Vorkuta Gulag for two years. During his imprisonment, Mason befriends Viktor Reznov, a former Red Army soldier. Reznov recounts to Mason the identities of those involved in Mason’s torture: Dragovich, Lev Kravchenko (his right-hand man) and Friedrich Steiner, an ex-Nazi scientist who defected to the Soviet Union. All three share a connection to Reznov: in October 1945, Reznov, Dragovich, Kravchenko, and Dimitri Petrenko were a part of a unit sent to locate Steiner, hiding with a unit of the SS in the Arctic Circle. During the operation, Reznov was betrayed by Dragovich, who used Steiner's creation, a nerve agent known as "Nova-6" on Petrenko. Reznov was spared the same fate when British commandos attacked the Russians. During the confusion, he destroys Nova-6. However, it was later recreated by Steiner and a British scientist named Daniel Clarke for the Soviets. Shortly afterward, Reznov is imprisoned in Vorkuta. Mason and Reznov spark a prisoner uprising to escape the gulag, but only Mason escapes.
One month later, President John F. Kennedy authorizes the assassination of Dragovich.
In November 1963, Mason, Woods, Bowman and Weaver are dispatched to Baikonur Cosmodrome in the Kazakh SSR to disrupt the Soviet space program and eliminate members of the Soviet Ascension program, Nazis who had been given sanctuary in Russia in exchange for their knowledge. At the start of the operation, Weaver is captured and Mason sees Kravchenko torture him, stabbing his left eye, but Mason and his team later rescue him, while still destroying the Soyuzspacecraft as well. Dragovich eludes assassination, prompting Mason to search for him over the next five years. By 1968, the MACV-SOG was established in Vietnam to investigate the Soviets' presence. After defending Khe Sanh, the SOG is deployed to Hue during the Tet Offensive to recover a dossier with information on Dragovich from a Russian defector. The team recovers the dossier, while Mason encounters Reznov, who is revealed to be the defector. SOG then penetrates Laos to recover a Nova-6 shipment from a downed Soviet plane. At the crash site, they are overwhelmed by waves of Viet Cong and Spetznaz soldiers, eventually getting captured. Bowman is executed, while Woods and Mason hijack an Mi-24 Hind and rescue Reznov at Kravchenko's base. Woods is apparently killed after Kravchenko pulls a grenade to kill them all, but a CIA terminal in the game's menu says that Woods was captured and taken to the Hanoi Hilton. (Black Ops II also shows Woods alive and well).
Meanwhile, Hudson and Weaver interrogate Dr. Daniel Clarke, the engineer who stabilized Nova-6, in Kowloon. Clarke identifies Steiner as part of the conspiracy, and reveals the location of a hidden facility in Mount Yamantau before being killed by Dragovich's men. Hudson and Weaver head to Mount Yamantau to destroy the facility and apprehend Steiner. During the mission, Hudson receives a transmission from Steiner requesting to meet him at Rebirth Island in the Aral Sea, as Dragovich has begun killing loose ends. Mason and Reznov head to Rebirth Island to assassinate Steiner at the same time, with Reznov succeeding in killing Steiner just as Hudson and Weaver arrive. Mason is adamant that Reznov executed Steiner, but Hudson had witnessed Mason carrying out the deed. At this point, Hudson and Weaver are revealed as Mason's interrogators. Hudson realizes that Dragovich brainwashed Mason to understand the numbers broadcasts, effectively becoming a Sovietsleeper agent. Out of options, Hudson deliberately sets Mason free in order to follow him. It is revealed that the real Reznov died during the Vorkuta break out, and Mason’s visions of Reznov are a result of a dissociative disorder caused by the traumatic brainwashing program. Reznov had, in fact, reprogrammed Mason to assassinate Dragovich, Kravchenko and Steiner instead of President Kennedy prior to the Vorkuta breakout and the defector in Hue was in fact dead. Hudson plays the numbers recording for Mason a final time, prompting him to remember the location of the Russian cargo ship Rusalka off the coast of Cuba.
By dawn, the team launches an assault on the Rusalka, with Mason and Hudson infiltrating an underwater broadcast station protected by the ship, a Soviet submarine station intended to be used as a staging point for US invasion after the planned Nova-6 attack. Confirming that the Rusalka is the numbers station, Hudson calls in the US Navy to destroy the ship and its underwater base. Mason and Hudson finally find Dragovich in the lower levels of the facility and manage to kill him before the destruction of the base, swimming for the surface during the destruction of the targets. Weaver declares victory, but Mason is unsure, haunted by his last conversation with Dragovich.
Archive footage of President Kennedy prior to his assassination are shown, with the broadcaster and Mason narrating random numbers. After a second play-through of the archive footage, Mason's appearance in the crowd, as well as Dragovich's final words, suggest that Mason followed his original programming.
|Call of Duty: Modern Warfare 3|
Official box art
|Series||Call of Duty|
1.11 (Xbox 360) 1.7.413 (PC)
|Release date(s)||November 8, 2011[show]|
|Media/distribution||Optical disc, download|
See Development section
Call of Duty: Modern Warfare 3Edit
Call of Duty: Modern Warfare 3 is a first-person shooter video game, developed by Infinity Ward and Sledgehammer Games, with Raven Software having assisted in development. It is the third installment in the Modern Warfare series, a direct sequel to 2009's Call of Duty: Modern Warfare 2, and the eighth Call of Duty installment.
The game was released on November 8, 2011 in North America on Microsoft Windows, Xbox 360, PlayStation 3, and Wii, with a separate version for Nintendo DS developed by n-Space. In Australia, the Wii version was released on November 23, 2011. In Japan, Square Enix handled the installment with a separate subtitled and dubbed version, as they did for Call of Duty: Black Ops, released November 17, 2011 and December 22, 2011 respectively. Within 24 hours of going on sale, the game sold 6.5 million copies in the U.S. and UK alone and grossed $400 million, making it the biggest entertainment launch of all time.
CharactersEditMain article: List of characters in Call of Duty: Modern Warfare 3
The game sees the return of former Task Force 141 Cpt. John "Soap" MacTavish (voiced by Kevin McKidd), former S.A.S. Cpt. John Price (Billy Murray) and Russian informant "Nikolai", who are on the run after killing the rogue U.S. Army Lt. General Shepherd, the main antagonist of the previous game. However, for most of the game, the player will control Yuri (Brian Bloom), an ex-Spetsnaz who joins Price on his hunt for Russian Ultranationalist leader Vladimir Makarov (Roman Varshavsky). Makarov returns as the game's primary antagonist, and has a new contact named "Volk", a Russian bombmaker in Paris, France. Several new playable characters have been added, including: Delta Force operative Sgt. Derek "Frost" Westbrook;S.A.S. Sgt. Marcus Burns; and Andrei Harkov, a Russian federal security agent tasked with protecting the Russian President. Just like President Al-Fulani in the first game, Soap is only "playable" during the game's opening sequence; while Price becomes the player character in the game's final mission, Dust to Dust. The player also takes brief control of a civilian tourist in London, seconds before he and his family are killed by a chemical agent; as well as an AC-130 TV Operator during Team Metal's escape from Paris in the mission Iron Lady.
New non-player characters (NPCs) include: Delta Force operatives "Sandman" (William Fichtner), "Truck" (Idris Elba), and "Grinch" (Timothy Olyphant), who serve as Frost's squadmates. Captain MacMillan returns from Call of Duty 4 to provide the 141 with critical intelligence. Craig Fairbrass, who originally voiced the characters Gaz and Ghost, returns to voice SAS operative Sergeant Wallcroft, who originally had a minor role in the first Modern Warfare.
On August 17, 2016, hours after killing General Shepherd, Captain Price and Nikolai evacuate a dying John "Soap" MacTavish from Site Hotel Bravo, Afghanistan. Soap receives medical attention in a safehouse run by Nikolai's Loyalist allies inHimachal Pradesh, India, but Vladamir Makarov's forces arrive in an attempt to kill the trio. After the doctor is shot down, Yuri, Nikolai's best soldier with a grudge against Makarov, gives Soap an adrenaline shot to keep his heart going, and helps to secures a safe route out of the country. Together, the four are all that remain of the now-disavowed Task Force 141. On the same day, World War III continues. The actions of Delta Force Team Metal—made up of Sgt. Derek "Frost" Westbrook, "Grinch", "Truck", and their C.O. "Sandman" (with whom Soap, Price, and Ghost previously worked together with on Operation Kingfish three years ago to kill/capture Makarov)—facilitates the Russian army's withdrawal from the invasion of LowerManhattan, New York. They destroy a jamming tower on top of the New York Stock Exchange, then hijack a Russian Oscar II submarine in the East River, in order to use its ordinance against its own fleet.
On October 4, 2016, Russian President Boris Vorshevsky announces plans to make peace with the United States at a summit in Hamburg, Germany. However, Makarov's men hijack Vorshevsky's plane and force it into a crash landing at the Hamburg tarmac. F.S.O. Agent Andrei Harkov attempts to secure Vorshevsky's safety, but is killed when Makarov appears inside what the F.S.O. mistake as the evac chopper. Makarov kidnaps the President, and plans to capture and torture his daughter Alena, to force the President to give Makarov access to the Russian nuclear arsenal.
Soap recovers from his wounds, and, with help from Yuri; and with intel from Price's former mentor and C.O., MacMillan; the 141 follow Makarov's trail to an arms transport in Sierra Leone, but are unable to intercept the cargo, which is distributed toParis, Berlin, and London. A British S.A.S. unit, including Sgt. Marcus Burns and Sgt. Wallcroft, is sent in to deal with the cargo, but discover one of the transports to be a decoy. A piece of the real cargo, revealed to be a biochemical weapon from Fregata Industries, is detonated on a London street nearby, killing a young American family as it releases its toxic payload near Big Ben. The attacks pave the way for the Russian Army to invade Europe, and Team Metal is deployed to Hamburg to rescue the U.S. Vice President from a hostage situation. Acting on intelligence supplied by Price, who had extracted it from a warlord in Somalia named Waraabe, they capture Volk, Russian bomb-maker and CEO of Fregata, in Paris. They then fight to an extraction point with the help of an AC-130 gunship, but the Eiffel Tower collapses into the river after a bombing run eliminates all Russian forces at the escape point.
Team Metal learns from Volk of Makarov's hiding at the Hotel Lustig in Prague, where he is about to call a meeting with his top advisors. Price's team infiltrates the locked-down city, meeting up with Loyalist Kamarov, now an organizer of the Czech Resistance, to try to assassinate Makarov. Yuri and Soap take up sniping postitons from a church tower across from the hotel, but Kamarov himself is taken hostage and rigged with explosives. Price, who sneaks into the building, escapes the hotel just as Kamarov is blown up. Makarov reveals that he knows Yuri personally, by acknowledging him as his former "friend". Makarov then detonates rigged explosives in Yuri and Soap's overwatch spot. Soap and Yuri are not killed by the explosion, but the former is wounded from the height he'd fallen, causing his knife wound to reopen. Yuri helps him and escapes with Price to a resistance safehouse. As Yuri tries to help, Soap tells Price that Makarov and Yuri know each other before dying. After leaving his Colt M1911 pistol with Soap's body and taking Soap's journal and dog tag, an enraged Price punches Yuri down a staircase and holds him at gunpoint, demanding him to explain his connection with Makarov.
Yuri explains that he was a former Ultranationalist who befriended Makarov, both escorts of Zakhaev. They evacuated Zakhaev from the arms deal at Price's 1996 assassination mission; and witnessed Makarov's detonation of the nuclear bomb in the Middle East, killing 30,000 of Shepherd's Marines. Yuri, changed by the latter event, attempted to stop the massacre at the Zakhaev International Airport in Moscow 5 years later, but was found out, restrained and shot in the stomach by Makarov beforehand. Yuri's guilt convinces Price that they are fighting for the same thing, and the two keep their alliance.
After infiltrating Makarov's castle near Prague and learning of Vorshevsky's captivity, Price alerts Team Metal of an Ultranationalist plan to abduct Alena from a safehouse in Berlin. Team Metal is unable to prevent the kidnapping, but trace Makarov's Ultranationalists to a Siberian diamond mine. Together with Task Force 141 (minus Frost), they ensure the safety of President Vorshevsky and Alena, end the conflict between the United States and Russia, and clear the name of the Task Force 141. During extraction, Sandman, Grinch, and Truck stay behind to buy the evacuation chopper some time, but are killed when the mine collapses on them.
On January 21, 2017, three months after World War III, Price, Yuri, and Nikolai track Makarov to Hotel Oasis in the Arabian Peninsula. Price and Yuri assault the hotel with E.O.D. armor. As they enter the elevator to the hotel, a helicopter fires at them. When the two finally shoot the wings of the helicopter, it crashes into their elevator, igniting their armor on fire. Yuri rips off both of their now useless armor. Nikolai sends in another elevator to them and they both jump through it right before the other elevator collapses. As they arrive on the top floor, Makarov's escape helicopter approaches the hotel. With only 4 minutes left for Price and Yuri to kill Makarov, they press through the casino and the atrium to find him. The two attempt to shoot him but the atrium is hit with rockets from a helicopter. Price slides off the hotel but grabs a bar and pulls himself up. A falling pipe hits Yuri in the chest, severely wounding him. Yuri exclaims at Price to leave him and to go find Makarov. Makarov's helicopter leaves the helipad and Price jumps on to it. He throws both pilots out of the helicopter and crashes it back on the hotel. Makarov survives the impact and the two attempt to reach the gun between them. As Makarov is ready to kill Price, Yuri intervenes, leading to Makarov killing him instead. Enraged, Price tackles Makarov onto the floor. Price wraps a steel cable around Makarov's neck and hangs him by breaking him through the glass floor, ending the Ultranationalist movement. Price, landing on the atrium floor just below, pulls out a cigar and smokes it in front of Makarov's corpse as the police arrive, ending the story. A post-credits scene shows a picture from Operation Kingfish.
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